Angle to Point Filter

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Angle to Point Filter

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Navigation:  Widget Designer > Nodes > Filter Nodes >

Angle to Point Filter

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The Angle To Point filter node allows to calculate Pan and Tilt angles based on the relationship of moving targets XYZ position input values according to the fixed position of the source. This node is useful to be used for tracking setups that require calculating the exact Pan and Tilt angle for remote cameras or Moving Light projectors.

The node can be found under Nodes > Filter Nodes > Add Angle to Point

wd_nodes_filter_angle-to-point

Node Properties

Input Point X:
Choose an input node from the drop-down or enter a numeric value.

Input Point Y:
Choose an input node from the drop-down or enter a numeric value.

Input Point Z:
Choose an input node from the drop-down or enter a numeric value.

Location X:
Enter the X Position of the reference point or choose an input node from the drop-down.

Location Y:
Enter the Y Position of the reference point or choose an input node from the drop-down.

Location Z:
Enter the Z Position of the reference point or choose an input node from the drop-down.

Node control

With Widget Designer version 6, all nodes support so called node commands. Node commands access functions (i.e methods) from a node and / or set a parameter (i.e. property).

Enter "node", followed by the according ID and a dot and a list will pop up showing all available commands for the node. For instance, Node1.TintColor.SetRGB(125,0,255), colors the node in purple.
In addition, the node properties with a parameter ID (the small superscript number) can be edited via the command Node1.SetParam(ID,new Value) or WDNodeSetParam(NodeID,ParamID,Value).

Node output values

The Node generates the following output:

- Pan Angle
- Tilt Angle