Spyder

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Spyder

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Navigation:  Widget Designer > Devices > Christie >

Spyder

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The Spyder Device in the Configuration dialog allows to easily remote control different functions of a Christie Spyder X80 device. You can also connect to a Spyder X20, with the difference that few commands (members of the Spyder device) are not supported there, as the protocol differs slightly. Note that the device is only available in the licensed Widget Designer edition, not the Free version.

Adding a New Spyder Device

To add a Spyder device, open the Devices menu and select "Christie > Spyder > Create Spyder". This opens the Configuration dialog. Alternatively, you can add a new device in the Configuration dialog with the "+" button.
Widget Designer

On the right side, you see several options:

The Name is the unique identifier for this Spyder object in WD and the general rules for naming objects apply here as well (only letters, numbers and underscore are allowed, the first symbol must be a letter).
If you like, you can change the default name to a more descriptive one. When scripting, enter the name to access available members as described further down.

The ID is currently used internally only and for connecting the Spyder output node. In upcoming versions it will be possible to use it for addressing the device.

The "Enable" check box is ticked per default. On the left side, you should see that the icon in front of your Spyder device is a filled blue circle.. A filled gray circle indicates a disabled device. As the connection is based on the UDP protocol, there is no status whether the Spyder is connected or not.

Now, please enter the IP address of the Spyder device. Click the "Apply" button to save any changes done here. You can also use the shortcut [Ctrl + Enter] to do so.

You can close the dialog at any time. The newly created device will also be added to the Devices menu > Christie > Spyder and can be opened from here or with Devices menu > Configuration.

Using the Device in Regular Scripting

After creating a device, you can use it via scripting which allows to perform actions on the device as well as retrieve information from it.

To send commands to the device, first create a CustomScript button or use the Macro editor or anything else with a scripting field. If you enter the device's identifier name into the script field (per default that is "Christie_Spyder1"), Script Assist will offer you a list of all Spyder Members.
Most commands assign or call a specific programming, e.g.:
Christie_Spyder1.ApplyTreatment(1,5)

You can also retrieve specific values via scripting:
vstring = Christie_Spyder1.IpAddress

If the needed functionality is not available with these ready-made members, you can use the following member to send a custom command:
Spyder1.SendCustomCommand("LSP 1 150 300 1920 5")

Using the Device in the Node System

After creating a device, you can also use it in the node system as an output node to send scaling and positioning values to certain layers. You can connect other input or filter nodes to it to receive their values, which allows interactive control. It is for example possible to create a Fader in Widget Designer which controls the position of a layer in Spyder. Please see the chapter "Spyder Output" for more information about the node itself or the chapter "Tutorial: Nodes" for information about the node system.